Breaching the Discovery Globe for In The Heart Of The Sea
Breaching the Discovery Globe
Programs Used: Maya, After Effects
How better to integrate the Discovery Globe into this Epic whale pic then to have it come breaching out of a stormy ocean!
I had tons of fun with this. Most of the work was done in Maya. I use an ocean shader for the main ocean water and foam. I use Bifrost (loving Bifrost) for the splashing. I created a basic collision model of the globe and D to interact with Bifrost to create the splash and also to help create holdout mattes for the compositing. I did several render passes with several contribution maps and then took it all into After Effects were I did the final comp adding the actual discovery globe, under water lights, and tons of color corrections.
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